Skip to content

Primitives

The <primitive /> component is a versatile low-level component in TresJS that allows you to directly use any three.js object within your Vue application without an abstraction. It acts as a bridge between Vue's reactivity system and three.js's scene graph.

Usage

html
<script setup lang="ts">
  // Import necessary three.js classes
  import { Mesh, BoxGeometry, MeshBasicMaterial } from 'three'

  // Create a box geometry and a basic material
  const geometry = new BoxGeometry(1, 1, 1)
  const material = new MeshBasicMaterial({ color: 0x00ff00 })

  // Create a mesh with the geometry and material
  const meshWithMaterial = new Mesh(geometry, material)
</script>

<template>
  <TresCanvas>
    <primitive :object="meshWithMaterial" />
  </TresCanvas>
</template>

Props

object: This prop expects a three.js Object3D or any of its derived classes. It is the primary object that the <primitive /> component will render. In the updated example, a Mesh object with an associated Material is passed to this prop.

Usage with Models

The <primitive /> component is especially useful for rendering complex objects like models loaded from external sources. The following example shows how to load a model from a GLTF file and render it using the <primitive /> component.

html
<script lang="ts" setup>
  import { useGLTF } from '@tresjs/cientos'

  const { nodes } = await useGLTF('/models/AkuAku.gltf')
</script>

<TresCanvas>
  <Suspense>
    <primitive :object="nodes.AkuAku" />
  </Suspense>
</TresCanvas>